Skip navigation

Tag Archives: work

SavedPicture-201351321832.jpg

A creation in ballpoint and post it.

Ok, as promised, here is a post on the apple deadfall trap that we’ve been using for spiders.

So, as mentioned in previous posts, we are working at Clib and in the trailers.  Actually, I may not have mentioned that we’re stationed in the trailers before.  If I haven’t, I am informing you now.  We do not sit in a normal building but something akin to those portables that one might see in a stuffed high school.  It’s a decent sized trailer and it has it’s own air conditioning and such.  They also just recently added A BUNCH more cubicle sections too.  We have our own section with four desks, one in each corner of the cube.

Anyway, I’ve also mentioned in previous posts (links back to images of spiders), spiders and other arachnids REALLY like Mr. Arachnid.  Which is why I call him Mr. Arachnid.  I suppose I could also call him Wilson, because I am convinced that he is Wilson.  But for the intents and purposes of this post, Wilson will be called Mr. Arachnid.

Now, Mr. Arachnid doesn’t seem to be all that fond of arachnids.  There was that stiffening in surprise and fear that first time I told him something with eight legs was crawling across his back.  There was also the time when he frantically smacked at his lunch with a napkin because a spider was attacking his lunch.  There have been a few other times when he had to somehow rid himself of a spider in his work area.

This wouldn’t really seem out of place, since we are in a trailer, but the spiders seem overwhelmingly attracted to Mr. Arachnid.  No one else seems to have a problem with spiders.  And so, out of consideration for his sanity (spiders have an -25/min sanity aura) I helped Mr. Arachnid create an apple deadfall trap so he wouldn’t have to be so tense and alert all the time.

Deadfall traps are generally made with some kind of heavy object propped precariously on top of some kind of trigger.  When the trapee walks under the deadfall and triggers the…trigger, the heavy object that was so precariously balanced comes crashing down upon the unfortunate trapee.

Now, for large animals, you’d want to use a large rock or log or something to come crashing down.  You’d want something bigger than the trapee.  For spiders, since we’re not hunting Gooty sapphires (links back to images of spiders) or anything, apples are plenty big.  Also, these are the apples that come from the hotel to-go breakfast bags.  Sometimes, they are a bit disgusting and no one wants to eat them, so we have a large supply of them.

We set up the apples somewhat (not really) precariously on the stupid short section of the cubicle wall that separates my desk from Mr. Arachnid’s.  It seemed to work pretty well.  Well, not the deadfall part.  Just the fact that we set one up.  There were literally no more problems with spiders on our side of the cube after the deadfall went up.  There might have been one or two arachnid related issues on the other side of the cube where my boss and my sometimes PM sits, but nothing on our side.  We were quite content to leave our apple deadfall up forever.  Or at least until the apples rotted completely away as to be useless.

Well, my boss didn’t like that.  He had told us to get rid of the apples several times.  And then he really meant it when the managing partner for the western region decided to come and visit us.  I actually wasn’t there that day (yes, I had planned it like that).  But it seems in their rush to tidy up their work areas, my boss delivered the ultimatum to berid ourselves of the apple deadfall.  And so it went.  And then, the VERY. NEXT. DAY. I had to kill a spider.  I told Mr. Arachnid and he said that he would be on high alert from now on.

I’ve recently been playing a new game. I do not really have time to be playing a new game. But I have been playing this new game, nevertheless. I blame Super Secret Robot Agent Sheri, Wrist Brace Girl–Adventuress Extraordinaire.

Anyway, this new game is Don’t Starve. Um…is it in the style books to italicize game titles? I’m going to pretend game titles are like book titles and I’m going to italicize it. SO ANYWAY…

I’ve been playing this new game, Don’t Starve. It’s this adventure-y, wilderness-y, survival-y game in which the main character is an intrepid gentleman scientist named Wilson. He’s been trapped by a demon and transported to some mysterious world and now you have to help him survive.

As with any other time I start playing a game, I start seeing similarities and parallels in my normal, everyday, mundane life. This time…it’s with the main character. You see…I’m convinced that my coworker, Mr. Arachnid, is really Wilson.  Here, let me show you:

Links to source

Links to source.

Do you not see?!  It’s Mr. Arachnid wielding an axe!  Because he is being chased by spiders!  Just like in real life!

Ok, so Mr. Arachnid does not normally come into work with an axe.  I don’t think Clib security would like that.  At all.  I think they would take great umbrage to that.  But Mr. Arachnid does get chased by spiders.  Or, at least spiders and other arachnids seem to like him a lot.  There was a reprieve due to our apple deadfall (more on that another time), but we were forced to take that down and I’ve since caught/killed several spiders.  Mr. Arachnid is on high alert.

Other similarities between Mr. Arachnid and Wilson are their abilities to grow magnificent beards.  Wilson is the only character in the game that is capable of growing a beard.

Links to source.

There’s another character whom I really like that has a truly magnificent mustache, but he is unable to grow a beard.  Alas.

The thing with beards though, is that it decreases sanity.  I asked Mr. Arachnid about this and he says that I might be onto something.  I told him that shaving off the beard increases sanity by 10.  He said he’d consider it.  I think he really should consider faster and harder because I noticed the other day that he was holding his head in his hands and shaking his head.  JUST LIKE WILSON DOES WHEN HIS SANITY LEVEL STARTS TO GET LOW.  Mr. Arachnid’s beard is also becoming quite long.  It’s definitely decreasing his sanity.

I did also tell him that wearing fancy headgear would increase his sanity.  It might help make up for the beard that he’s growing.  At first, I told him that he could wear a garland made from 12 flowers, but he didn’t much like that idea.  I can’t imagine why.  But after I told him it was just fancy headgear in general that increases sanity, he thought maybe he could wear his motorcycle helmet.  Not only would that increase his sanity (his helmet is fancy because it has a small rocket depicted on it) but that it would make him much safer.

I remain convinced that Mr. Arachnid is actually Wilson, intrepid gentleman scientist.  Um, I guess that means I must live in this weird, wilderness-y world.  Maybe I’m an NPC.